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Julian D. A. Wiseman, March 2002
This is a carry-over tournament design for 11+11=22 players. It therefore assumes that two qualifying leagues (called ‘Roman’ and ‘Italic’) have played an all-play-all, and that the top 11 players from each are through to the final. In the final these 22 players are then to play each other, except that games already played between them are ‘carried over’. The players in the Roman league are called A, B, C, etc, and those in the Italic league a, b, c, etc.
It was last updated in March 2002.
Available formats: | |
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PDF (A4) | Schedule, in score-sheet, with running totals; Blank score sheet, with running totals |
PDF (A3) | Schedule, in score-sheet, with running totals; Blank score sheet, with running totals |
PDF (USL) | Schedule, in score-sheet, with running totals; Blank score sheet, with running totals |
Text | Human-readable schedule, machine-readable schedule |
Also see the carry-over explanation and the links to similar designs for other numbers of players. |
Properties of this tournament design:
i | ii | iii | iv | v | vi | vii | viii | ix | x | xi | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | J:b | K:a | H:d | I:c | F:f | G:e | D:h | E:g | B:j | C:i | A:k |
2 | K:c | e:I | a:J | G:g | b:H | i:E | d:F | C:k | f:D | j:A | h:B |
3 | H:f | d:J | F:h | b:K | j:D | I:a | k:B | G:c | A:i | E:e | C:g |
4 | j:F | H:h | D:k | f:J | B:i | K:d | g:A | I:b | e:C | a:G | c:E |
5 | g:I | i:G | e:K | k:E | J:c | C:j | H:a | A:h | F:b | B:f | D:d |
6 | k:G | E:j | I:i | h:C | g:K | f:A | J:e | B:d | c:H | D:b | a:F |
7 | i:D | F:k | B:g | H:j | A:e | J:h | C:c | K:f | E:a | d:I | G:b |
8 | B:e | D:g | c:A | i:F | a:C | k:H | E:b | J:j | G:d | h:K | f:I |
9 | h:E | C:f | j:G | d:A | k:I | b:B | i:K | a:D | g:J | F:c | e:H |
10 | d:C | b:A | f:E | a:B | h:G | c:D | j:I | e:F | K:k | g:H | i:J |
11 | A:a | c:B | b:C | e:D | d:E | g:F | f:G | H:i | I:h | k:J | j:K |
Each player plays exactly once each of the players in the other league.
Each player plays exactly once at each venue.
Each player plays six times on one side (left or right) and five on the other (right or left).
It is seeded, so that important games come late in the tournament. It is assumed that player A is better than B, etc, and that a is better than b, etc. (Usually rankings are determined by the players’ scores in the qualifying rounds.)
It has a permutation score of 10895.39840334202563, which is either maximal or near-maximal.
It has a left-right asymmetry measure of 123457/2910600 = 0.04241634, which is minimal.
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